Tables
S stands for a field that is written into savegames. E is a field on which changes are immediately updated into the engine = scriptable. Not all eventhandlers have been added here.
Changes
RC0
| Id | Name | Type | S | E | Description |
| game | |||||
| 818 | IconFile | t_path | |||
| 819 | BuildOptions | t_string | |||
| 820 | ShaderLinks | t_links | |||
| ParticleContainers | |||||
| 824 | PreviewScene | t_link | |||
| Shaders | |||||
| 821 | FS | t_string | |||
| 822 | VS | t_string | |||
| 823 | Compiled | t_string | |||
RC0 Update
| Id | Name | Type | S | E | Description |
RC1
RC2
| Id | Name | Type | S | E | Description |
| game | |||||
| 834 | AudioMixLinks | t_links | |||
| 835 | AudioContainerLinks | t_links | |||
| 840 | OverlayVisibility | t_int | |||
| 841 | OverlayColor | t_int | |||
| 843 | SaveNameOffsetY | t_int | |||
| Characters | |||||
| 839 | HarmonizeWalkAnimations | t_bool | |||
| Scenes | |||||
| 838 | AudioBusses | t_links | |||
| Objects | |||||
| 846 | Value | t_link | |||
| 847 | ValueOperator | t_int | |||
| 848 | ValueInt | t_int | |||
| Animations | |||||
| 849 | Pauses | t_vint | |||
| Conditions | |||||
| 844 | Conditions | t_links | |||
| 845 | ConditionsNegate | ||||
| Values | |||||
| 805 | Float | t_float | |||
| AudioBusses | |||||
| 830 | Links | t_links | |||
| 829 | Type | t_int | |||
| 831 | Settings | t_string | |||
| 836 | Values | t_links | |||
| 837 | Events | t_links | |||
| 850 | OutputBus | t_link | |||
RC2 Update
| Id | Name | Type | S | E | Description |
Final
| Id | Name | Type | S | E | Description |
| game | |||||
| 851 | DefaultSpeechBus | t_link | |||
| 852 | DefaultSoundBus | t_link | |||
| 853 | WalksoundBus | t_link | |||
| 854 | DefaultMusicBus | t_link | |||
| 856 | Cursor | t_link | |||
| 857 | CustomActionParts | t_vstring | |||
| 863 | Plugins | t_links | |||
| Characters | |||||
| 855 | AudioBus | t_link | |||
| Outfits | |||||
| 867 | ModelTurnSpeed | t_int | |||
| Events | |||||
| 864 | Action | t_link | |||
| 865 | StartBus | t_link | |||
| 866 | StopBus | t_link | |||
| Plugins | |||||
| 860 | Active | t_bool | |||
| 861 | Directory | t_string | |||
| 862 | Data | t_string | |||
Final Bugfix
| Id | Name | Type | S | E | Description |
5.0.4
| Id | Name | Type | S | E | Description |
| game | |||||
| 877 | BlockContainers | t_links | |||
| 880 | WaitCursor | t_link | |||
| Buttons | |||||
| 882 | Value | t_link | |||
| 883 | ValueOperator | t_int | |||
| 884 | ValueInt | t_int | |||
| Scenes | |||||
| 879 | TestCharacter | t_link | |||
| DialogParts | |||||
| 885 | Value | t_link | |||
| 886 | ValueOperator | t_int | |||
| 887 | ValueInt | t_int | |||
| AudioBusses | |||||
| 881 | LinkedObjects | t_links | |||
| BlockContainers | |||||
| 870 | Blocks | t_links | |||
| Blocks | |||||
| 875 | TypeName | t_string | |||
| 874 | Config | t_string | |||
| 873 | Links | t_links | |||
| 876 | Position | t_point | |||
| 878 | Active | t_bool | |||
5.0.5
| Id | Name | Type | S | E | Description |
| game | |||||
| 890 | Behaviours | t_links | |||
| Buttons | |||||
| 888 | Visibility | t_int | |||
| Blocks | |||||
| 889 | Type | t_int | |||
5.0.6
| Id | Name | Type | S | E | Description |
5.0.7
5.0.8
| Id | Name | Type | S | E | Description |
game -1
| Id | Name | Type | S | E | Description |
| 370 | Id | t_string | custom identifier | ||
| 537 | SaveGameName | t_string | Name of the savegame (only in savegames) | ||
| 117 | SceneLinks | t_links | All scenes | ||
| 118 | CharacterLinks | t_links | All characters | ||
| 662 | Interfaces | t_links | All interfaces | ||
| 120 | FontLinks | t_links | All fonts | ||
| 259 | Languages | t_links | All languages | ||
| 121 | FirstScene | t_link | First scene | ||
| 349 | Items | t_links | All items | ||
| 358 | Loading | t_link | Loading screen Loadings | ||
| 124 | Description | t_string | Description | ||
| 125 | About | t_string | About | ||
| 126 | WindowResolution | t_point | Resolution | ||
| 215 | Cursors | t_links | All cursors | ||
| 224 | Intro | t_path | Intro movie | ||
| 244 | CommandBehaviour | t_int | 0 always set standard command 1 never set standard command 2 set standard command on success | ||
| 234 | FadeDelay | t_int | scene fade duration | ||
| 246 | ScrollSpeed | t_int | scroll speed | ||
| 247 | FullScreenIntro | t_bool | unused | ||
| 303 | FirstCharacter | t_link | first character | ||
| 305 | DraggableItems | t_bool | are items draggable | ||
| 306 | StandardLanguage | t_link | current language | ||
| 318 | Actions | t_links | keyboard/mouse actions | ||
| 368 | StartAction | t_link | start action | ||
| 337 | RightClickAction | t_link | right click action | ||
| 369 | Reserved | t_string | unused | ||
| 377 | HoldTime | t_int | time until hold event occurs | ||
| 379 | LeftDblClickAction | t_link | left double click action | ||
| 381 | LeftHoldAction | t_link | left hold action | ||
| 386 | LeftHoldingAction | t_link | moving while holding: left holding action | ||
| 448 | ParticleContainerLinks | t_links | all particlecontainers | ||
| 547 | FadeEffect | t_int | #transitions | ||
| 548 | MinificationFilter | t_int | 0 linear 1 nearest neighbour | ||
| 549 | MagnificationFilter | t_int | 0 linear 1 nearest neighbour | ||
| 468 | CurrentCharacter | t_link | current character | ||
| 469 | CurrentScene | t_link | current scene | ||
| 470 | ScrollPosition | t_point | current scroll position | ||
| 471 | ScrollToPoint | t_point | scroll to point | ||
| 472 | ScrollTo | t_bool | true if currently scrolling to point | ||
| 473 | ScrollDirectionHorizontal | t_int | |||
| 474 | ScrollDirectionVertical | t_int | |||
| 476 | Dialog | t_link | current dialog | ||
| 477 | CurrentText | t_link | current activetext | ||
| 628 | AutoHideInterfacesInMenu | t_bool | hide interfaces if current scene is menu | ||
| 479 | HideInterfaces | t_bool | interfaces hidden | ||
| 480 | HideCursor | t_bool | cursor hidden | ||
| 481 | DialogAction | t_link | temporary action generated by dialog | ||
| 482 | CurrentDialogAction | t_link | unused | ||
| 483 | DestinationCommand | t_link | command used at destination | ||
| 484 | DestinationItem | t_link | item used at destination | ||
| 485 | DestinationItemPicked | t_bool | is item picked | ||
| 615 | DestinationEvent | t_int | event id at destination | ||
| 486 | SavedObject | t_link | saved object | ||
| 561 | ScrollCenterCharacter | t_bool | should center character | ||
| 611 | ScrollCharacter | t_link | which character to center | ||
| 563 | LeftClickAction | t_link | left click action | ||
| 565 | AlwaysAllowSkipText | t_bool | allow skipping text while in cutscene | ||
| 578 | ExecuteActionsDuringDialog | t_bool | if no, no event actions are started during dialog | ||
| 579 | HiddenDialog | t_link | saves dialog if changed to a menu | ||
| 582 | AlignCharacterOnImExecution | t_bool | |||
| 583 | TextOutput | t_int | |||
| 616 | ComposedFile | t_path | |||
| 617 | SceneComposedFiles | t_int | |||
| 618 | SceneComposedFile | t_path | |||
| 619 | CharacterComposedFiles | t_int | |||
| 620 | CharacterComposedFile | t_path | |||
| 621 | MovieComposedFiles | t_int | |||
| 622 | MovieComposedFile | t_path | |||
| 627 | Version | t_string | |||
| 610 | ActiveCommand | t_link | |||
| 588 | DrawActionText | t_int | |||
| 589 | ActionTextFont | t_link | |||
| 590 | ActionTextRect | t_rect | |||
| 629 | Quake | t_bool | |||
| 630 | QuakeForce | t_int | |||
| 631 | QuakeSpeed | t_int | |||
| 592 | SpeakerTextAlignment | t_int | |||
| 593 | TextAlignment | t_int | |||
| 633 | CutsceneAction | t_link | |||
| 642 | KeepCharacterSpritesDuringMenus | t_bool | |||
| 643 | DisableInteractionDuringAnim | t_int | |||
| 646 | TextSpeed | t_int | |||
| 651 | ScriptLinks | t_links | |||
| 661 | InterfaceClasses | t_links | |||
| 667 | HorizontalScrollDistance | t_int | |||
| 668 | VerticalScrollDistance | t_int | |||
| 669 | PictureCacheSize | t_int | |||
| 670 | InterfaceComposedFiles | t_int | |||
| 671 | InterfaceComposedFile | t_path | |||
| 682 | GameComposedFiles | t_int | |||
| 683 | GameComposedFile | t_path | |||
| 685 | ObjectFont | t_link | |||
| 686 | UsedItem | t_link | |||
| 687 | CurrentObject | t_link | |||
| 689 | CursorHorizontalScrollDistance | t_int | |||
| 690 | CursorVerticalScrollDistance | t_int | |||
| 699 | VideosEncrypted | t_bool | |||
| 700 | CompanyName | t_string | |||
| 701 | GameName | t_string | |||
| 702 | ObjectTextOutput | t_int | |||
| 730 | UsedItemPicked | t_bool | |||
| 731 | PreloadPicThreads | t_int | |||
| 732 | PreloadedPicBufferSize | t_int | |||
| 733 | PicBufferSize | t_int | |||
| 735 | VideoSubtitleFont | t_link | |||
| 736 | VideoSubtitlePosition | t_point | |||
| 737 | VideoSubtitleLanguage | t_string | |||
| 738 | VideoAudioLanguage | t_string | |||
| 743 | PreallocatedTextures | t_int | |||
| 745 | NearestNeighborInterpolation | t_bool | |||
| 755 | SpeechLanguage | t_link | |||
| 758 | SpeakerSoundPanFactor | t_int | |||
| 759 | RegisteredEventHandlers | t_string | |||
| 763 | ShowBlackScreenAfterVideo | t_bool | |||
| 764 | SavegameScreenshot | t_path | |||
| 766 | MiddleClickAction | t_link | |||
| 767 | MouseWheelUpAction | t_link | |||
| 768 | MouseWheelDownAction | t_link | |||
| 780 | LeftHoldBehaviour | t_int | |||
| 781 | MiddleClickBehaviour | t_int | |||
| 782 | RightClickBehaviour | t_int | |||
| 787 | ShaderExclude | t_int | |||
| 788 | VideoPauseScreen | t_path | |||
| 790 | ExecuteCalledActionImmediately | t_bool | |||
| 803 | Containers | t_vstring | |||
| 804 | BuildRules | t_vstring | |||
| 818 | IconFile | t_path | |||
| 819 | BuildOptions | t_string | |||
| 820 | ShaderLinks | t_links | |||
| 826 | SmoothScrolling | t_bool | |||
| 834 | AudioMixLinks | t_links | |||
| 835 | AudioContainerLinks | t_links | |||
| 840 | OverlayVisibility | t_int | |||
| 841 | OverlayColor | t_int | |||
| 843 | SaveNameOffsetY | t_int | |||
| 851 | DefaultSpeechBus | t_link | |||
| 852 | DefaultSoundBus | t_link | |||
| 853 | WalksoundBus | t_link | |||
| 854 | DefaultMusicBus | t_link | |||
| 856 | Cursor | t_link | |||
| 857 | CustomActionParts | t_vstring | |||
| 863 | Plugins | t_links | |||
| 877 | BlockContainers | t_links | |||
| 880 | WaitCursor | t_link | |||
| 890 | Behaviours | t_links | |||
| 891 | LeftClickBehaviour | t_int |
Characters 0
| Id | Name | Type | S | E | Description |
| 271 | Name | t_link | |||
| 272 | WalkingSound | t_path | |||
| 585 | Interfaces | t_links | |||
| 275 | Font | t_link | |||
| 276 | CurrentOutfit | t_link | current outfit | ||
| 277 | CurrentCommentSet | t_link | |||
| 283 | DialogCursor | t_link | |||
| 278 | Dialogs | t_links | |||
| 280 | Actions | t_links | |||
| 281 | Outfits | t_links | |||
| 282 | CommentSets | t_links | |||
| 311 | StartObject | t_link | |||
| 334 | Values | t_links | |||
| 331 | Conditions | t_links | |||
| 456 | Scale | t_bool | |||
| 457 | ActiveDialogFont | t_link | |||
| 581 | InactiveDialogFont | t_link | |||
| 458 | DialogArea | t_rect | |||
| 459 | DialogActiveScrollUp | t_sprite | |||
| 460 | DialogInactiveScrollUp | t_sprite | |||
| 461 | DialogActiveScrollDown | t_sprite | |||
| 462 | DialogInactiveScrollDown | t_sprite | |||
| 463 | DialogSprite | t_sprite | |||
| 464 | DialogVerticalSpace | t_int | |||
| 502 | Active | t_bool | |||
| 503 | Scene | t_link | |||
| 504 | FollowCharacter | t_link | |||
| 505 | ActionCharacter | t_link | |||
| 506 | FollowAction | t_link | |||
| 507 | FollowReachDistance | t_int | |||
| 508 | AnimState | t_int | |||
| 599 | Direction | t_int | |||
| 511 | State | t_int | |||
| 512 | Position | t_point | |||
| 513 | Destination | t_point | |||
| 515 | DestinationObject | t_link | |||
| 517 | ActiveCommand | t_link | |||
| 564 | AnimIndex | t_int | |||
| 566 | ScaleFactor | t_int | |||
| 595 | Visibility | t_int | |||
| 596 | DestVisibility | t_int | |||
| 597 | TimeToDestVisibility | t_int | |||
| 663 | Items | t_links | |||
| 664 | Tint | t_int | |||
| 734 | ActionDestPosition | t_point | |||
| 749 | Size | t_float | |||
| 793 | MatrixId | t_int | |||
| 795 | ShaderSet | t_int | |||
| 801 | LightmapActive | t_bool | |||
| 839 | HarmonizeWalkAnimations | t_bool | |||
| 855 | AudioBus | t_link |
Interfaces 1
| Id | Name | Type | S | E | Description |
| 138 | ScrollStepSize | t_int | |||
| 238 | Sprite | t_sprite | |||
| 140 | Buttons | t_links | |||
| 298 | StandardCommand | t_link | |||
| 302 | Offset | t_point | |||
| 314 | Displacement | t_int | |||
| 320 | ActionTextFont | t_link | |||
| 319 | ActionTextRect | t_rect | |||
| 324 | Size | t_int | |||
| 325 | Border | t_vpoint | |||
| 388 | LeaveAction | t_link | |||
| 452 | Conditions | t_links | |||
| 453 | Values | t_links | |||
| 609 | ItemsScrollPosition | t_int | |||
| 606 | Visible | t_bool | |||
| 603 | Visibility | t_int | |||
| 604 | DestVisibility | t_int | |||
| 605 | TimeToDestVisibility | t_int | |||
| 607 | ActiveCommand | t_link | |||
| 587 | DrawActionText | t_bool | |||
| 659 | InterfaceClass | t_link | |||
| 688 | Position | t_point | |||
| 789 | ShowAlways | t_bool | |||
| 802 | MatrixId | t_int |
Buttons 2
| Id | Name | Type | S | E | Description |
| 342 | ActiveSprite | t_link | |||
| 343 | InactiveSprite | t_link | |||
| 229 | Cursor | t_link | |||
| 295 | Name | t_link | |||
| 296 | Conjunction | t_link | |||
| 297 | Type | t_int | |||
| 612 | CommandType | t_int | |||
| 336 | Use | t_int | |||
| 613 | UseOnCurrentCharacter | t_bool | |||
| 454 | Polygon | t_vpoint | |||
| 455 | Actions | t_links | |||
| 543 | Condition | t_link | |||
| 544 | ConditionNegate | t_bool | |||
| 545 | Animation | t_link | |||
| 546 | Animations | t_links | |||
| 567 | Draggable | t_bool | |||
| 584 | Group | t_links | |||
| 796 | Rotation | t_float | |||
| 797 | RotationCenter | t_point | |||
| 798 | ShaderSet | t_int | |||
| 799 | Scale | t_float | |||
| 800 | MatrixId | t_int | |||
| 814 | ScaleX | t_float | |||
| 815 | ScaleY | t_float | |||
| 882 | Value | t_link | |||
| 883 | ValueOperator | t_int | |||
| 884 | ValueInt | t_int | |||
| 888 | Visibility | t_int |
Fonts 3
| Id | Name | Type | S | E | Description |
| 248 | Sprite | t_sprite | |||
| 143 | Letters | t_vrect | |||
| 249 | Alphabet | t_string | |||
| 250 | LetterSpacing | t_int | |||
| 540 | VerticalLetterSpacing | t_int | |||
| 623 | SpaceWidth | t_int | |||
| 634 | AutoLineBreak | t_bool | |||
| 635 | LineWidth | t_int | |||
| 703 | Kerning | t_string | |||
| 769 | TrueTypeFont | t_bool | |||
| 770 | Font | t_link | |||
| 771 | TrueTypeFontPath | t_path | |||
| 772 | Size | t_float | |||
| 773 | Color | t_int | |||
| 774 | Border | t_bool | |||
| 775 | BorderColor | t_int | |||
| 776 | BorderSize | t_float | |||
| 777 | Shadow | t_bool | |||
| 778 | ShadowOffset | t_point |
Scenes 4
| Id | Name | Type | S | E | Description |
| 236 | Sprite | t_sprite | |||
| 364 | Name | t_link | |||
| 132 | BackgroundMusic | t_path | |||
| 365 | ContinueMusic | t_bool | |||
| 133 | CDTrack | t_int | |||
| 315 | MusicVolume | t_int | |||
| 316 | MusicBalance | t_int | |||
| 136 | Objects | t_links | |||
| 232 | ScrollOnEdges | t_bool | |||
| 292 | IsMenu | t_bool | |||
| 293 | Cursor | t_link | |||
| 322 | SavegameAreas | t_vrect | |||
| 323 | SavegameScrollStep | t_int | |||
| 332 | Values | t_links | |||
| 330 | Conditions | t_links | |||
| 335 | Actions | t_links | |||
| 348 | SavegameFont | t_link | |||
| 441 | ParticleSystem | t_link | |||
| 550 | LightMap | t_path | |||
| 568 | ScrollableArea | t_rect | |||
| 594 | Brightness | t_int | |||
| 640 | WaySystems | t_links | |||
| 641 | CurrentWaySystem | t_link | |||
| 681 | ActionAreas | t_links | |||
| 765 | SavegameScreenshot | t_path | |||
| 794 | ShaderSet | t_int | |||
| 838 | AudioBusses | t_links | |||
| 879 | TestCharacter | t_link | |||
| 892 | Curves | t_links |
Points 5
Objects 6
| Id | Name | Type | S | E | Description |
| 251 | Name | t_link | |||
| 341 | Polygon | t_vpoint | |||
| 222 | Direction | t_int | |||
| 169 | Condition | t_link | |||
| 170 | Sprite | t_link | |||
| 171 | Animation | t_link | |||
| 172 | Actions | t_links | |||
| 175 | Conditions | t_links | |||
| 176 | Animations | t_links | |||
| 329 | Center | t_int | |||
| 333 | Values | t_links | |||
| 339 | Position | t_point | |||
| 350 | IsItem | t_bool | |||
| 359 | ConditionNegate | t_bool | |||
| 384 | IsWalkable | t_bool | |||
| 467 | ParticleSystem | t_link | |||
| 538 | ScrollFactorX | t_int | |||
| 539 | ScrollFactorY | t_int | |||
| 600 | Visibility | t_int | |||
| 601 | DestVisibility | t_int | |||
| 602 | TimeToDestVisibility | t_int | |||
| 665 | SnoopAnimation | t_link | |||
| 666 | SnoopAnimationPos | t_point | |||
| 779 | Offset | t_point | |||
| 783 | Rotation | t_float | |||
| 784 | RotationCenter | t_point | |||
| 785 | ShaderSet | t_int | |||
| 786 | Scale | t_float | |||
| 791 | Model | t_path | |||
| 792 | MatrixId | t_int | |||
| 812 | ScaleX | t_float | |||
| 813 | ScaleY | t_float | |||
| 846 | Value | t_link | |||
| 847 | ValueOperator | t_int | |||
| 848 | ValueInt | t_int |
Actions 7
| Id | Name | Type | S | E | Description |
| 159 | ExecutionType | t_int | |||
| 160 | Fixture | t_link | |||
| 161 | Command | t_link | |||
| 162 | ActionParts | t_links |
ActionParts 8
| Id | Name | Type | S | E | Description |
| 179 | Command | t_int | |||
| 180 | Link | t_link | |||
| 181 | Path | t_path | |||
| 242 | Int | t_int | |||
| 290 | AltLink | t_link | |||
| 291 | AltInt | t_int | |||
| 591 | AltInt2 | t_int | |||
| 654 | String | t_string |
Animations 9
| Id | Name | Type | S | E | Description |
| 184 | LoopRandom | t_bool | |||
| 187 | NumberOfLoops | t_int | |||
| 188 | Pause | t_int | |||
| 189 | Position | t_point | |||
| 190 | Action | t_link | |||
| 235 | Sprites | t_vsprite | |||
| 284 | Mirror | t_link | |||
| 285 | Direction | t_int | |||
| 338 | Move | t_bool | |||
| 344 | UseIndividualPause | t_bool | |||
| 367 | Center | t_point | |||
| 576 | PropertyFrames | t_links | |||
| 656 | Replay | t_int | |||
| 726 | ModelAnimIndex | t_int | |||
| 727 | ModelAnimSpeed | t_int | |||
| 760 | WalkSteps | t_vfloat | |||
| 808 | ModelFile | t_path | |||
| 809 | ModelName | t_string | |||
| 811 | EndDirection | t_int | |||
| 849 | Pauses | t_vint |
Conditions 10
| Id | Name | Type | S | E | Description |
| 193 | IsVariable | t_bool | |||
| 194 | Value | t_bool | |||
| 195 | ReturnNegate | t_bool | |||
| 198 | Operator | t_int | |||
| 844 | Conditions | t_links | |||
| 845 | ConditionsNegate |
Dialogs 11
DialogParts 12
| Id | Name | Type | S | E | Description |
| 204 | Condition | t_link | |||
| 614 | ConditionNegate | t_bool | |||
| 205 | Text | t_link | |||
| 206 | Action | t_link | |||
| 655 | LinkedAction | t_link | |||
| 286 | AnswerText | t_link | |||
| 287 | Return | t_int | |||
| 288 | Remove | t_bool | |||
| 289 | NextDialog | t_link | |||
| 465 | AltText | t_link | |||
| 466 | UseAltText | t_bool | |||
| 317 | Available | t_bool | |||
| 885 | Value | t_link | |||
| 886 | ValueOperator | t_int | |||
| 887 | ValueInt | t_int |
Sprites 13
| Id | Name | Type | S | E | Description |
| 237 | Sprite | t_sprite |
Texts 14
| Id | Name | Type | S | E | Description |
| 761 | TextLanguages | t_vtext |
Cursors 15
CommentSets 16
| Id | Name | Type | S | E | Description |
| 557 | Entries | t_links |
Outfits 17
| Id | Name | Type | S | E | Description |
| 267 | WalkAnimations | t_links | |||
| 268 | TalkAnimations | t_links | |||
| 321 | RandomAnimations | t_links | |||
| 269 | CharacterAnimations | t_links | |||
| 383 | StandingAnimations | t_links | |||
| 270 | CharacterSpeed | t_int | |||
| 708 | Model | t_path | |||
| 710 | CameraHeight | t_int | |||
| 711 | CameraAngle | t_int | |||
| 712 | UseLight | t_bool | |||
| 713 | LightPosX | t_float | |||
| 714 | LightPosY | t_float | |||
| 715 | LightPosZ | t_float | |||
| 716 | LightColor | t_int | |||
| 718 | ModelScaleFactor | t_int | |||
| 721 | ModelUseToonShading | t_bool | |||
| 722 | ModelToonNuances | t_int | |||
| 723 | ModelShowOutline | t_bool | |||
| 724 | ModelOutlineColor | t_int | |||
| 725 | ModelOutlineWidth | t_int | |||
| 728 | ModelTextures | t_vpath | |||
| 729 | AmbientLightColor | t_int | |||
| 750 | ModelShadowVisibility | t_int | |||
| 756 | RandomMinTime | t_int | |||
| 757 | RandomMaxTime | t_int | |||
| 751 | ModelShadow | t_int | |||
| 752 | ModelAmbientOcclusion | t_int | |||
| 762 | SlideWalkAnimation | t_bool | |||
| 807 | ModelFiles | t_vpath | |||
| 810 | TurnAnimations | t_links | |||
| 867 | ModelTurnSpeed | t_int |
Languages 18
| Id | Name | Type | S | E | Description |
TextLanguages 19
Values 20
| Id | Name | Type | S | E | Description |
| 328 | Int | t_int | |||
| 345 | Random | t_bool | |||
| 346 | RandomMin | t_int | |||
| 347 | RandomMax | t_int | |||
| 632 | String | t_string | |||
| 805 | Float | t_float |
Loadings 21
| Id | Name | Type | S | E | Description |
| 357 | Music | t_path | |||
| 353 | Sprite | t_sprite | |||
| 355 | StatusSprite | t_sprite | |||
| 356 | StatusCover | t_bool |
Particles 22
| Id | Name | Type | S | E | Description |
| 392 | Texture | t_path | |||
| 393 | MaterialMode | t_int | |||
| 394 | TilesX | t_int | |||
| 395 | TilesY | t_int | |||
| 396 | Type | t_int | |||
| 399 | EmitterType | t_int | |||
| 403 | MaxParticles | t_int | |||
| 404 | PerTime | t_float | |||
| 405 | PhiX | t_int | |||
| 406 | PhiY | t_int | |||
| 407 | MinSize | t_float | |||
| 408 | MaxSize | t_float | |||
| 409 | MinVelocity | t_float | |||
| 410 | MaxVelocity | t_float | |||
| 411 | MinLife | t_int | |||
| 412 | MaxLife | t_int | |||
| 413 | MinColor | t_int | |||
| 414 | MaxColor | t_int | |||
| 415 | RotationX | t_int | |||
| 416 | RotationZ | t_int | |||
| 417 | ActiveStages | t_int | |||
| 418 | BlendColor0 | t_int | |||
| 419 | BlendColor1 | t_int | |||
| 420 | BlendColor2 | t_int | |||
| 421 | BlendColor3 | t_int | |||
| 422 | BlendColorCurve0 | t_vfloat | |||
| 423 | BlendColorCurve1 | t_vfloat | |||
| 424 | BlendColorCurve2 | t_vfloat | |||
| 425 | BlendColorCurve3 | t_vfloat | |||
| 426 | ColorControlPoints0 | t_vint | |||
| 427 | ColorControlPoints1 | t_vint | |||
| 428 | ColorControlPoints2 | t_vint | |||
| 429 | ColorControlPoints3 | t_vint | |||
| 430 | ForceType | t_int | |||
| 431 | ForceStrength | t_float | |||
| 432 | ForceRotationX | t_int | |||
| 433 | ForceRotationZ | t_int | |||
| 434 | ForceXPos | t_float | |||
| 435 | ForceYPos | t_float | |||
| 436 | ForceZPos | t_float | |||
| 437 | ForceBlend | t_float | |||
| 438 | BlendSizeCurve | t_vfloat | |||
| 439 | SizeControlPoints | t_vint | |||
| 443 | BlendMaxTile | t_int | |||
| 444 | BlendTilesCurve | t_vfloat | |||
| 445 | BlendTilesControlPoints | t_vint | |||
| 741 | PosX | t_int | |||
| 742 | PosY | t_int | |||
| 746 | EmitterSizeX | t_int | |||
| 747 | EmitterSizeY | t_int | |||
| 748 | EmitterSizeZ | t_int |
ParticleContainers 23
| Id | Name | Type | S | E | Description |
| 451 | Particles | t_links | |||
| 446 | CameraZPosition | t_float | |||
| 447 | CameraZoom | t_float | |||
| 442 | LeadTime | t_int | |||
| 806 | Settings | t_string | |||
| 824 | PreviewScene | t_link |
ActiveTexts 24
| Id | Name | Type | S | E | Description |
| 624 | SavedObject | t_link | |||
| 521 | RemainingText | t_string | |||
| 522 | CurrentText | t_string | |||
| 523 | Position | t_point | |||
| 524 | TimeToWait | t_int | |||
| 525 | TimeElapsed | t_int | |||
| 526 | Font | t_link | |||
| 527 | Background | t_bool | |||
| 529 | Active | t_bool | |||
| 530 | WaitForAudio | t_bool | |||
| 684 | Owner | t_link | |||
| 744 | Alignment | t_int |
ActiveActions 25
| Id | Name | Type | S | E | Description |
| 625 | SavedObject | t_link | |||
| 488 | ActionPartStarted | t_bool | |||
| 489 | ActionPartIndex | t_int | |||
| 490 | ContinueWaitForEndIfElse | t_int | |||
| 491 | TimerStarted | t_bool | |||
| 492 | PauseTime | t_int | |||
| 842 | SavedValue | t_int |
ActiveAnimations 26
| Id | Name | Type | S | E | Description |
| 626 | SavedObject | t_link | |||
| 493 | Loops | t_int | |||
| 541 | PlayOppositeDirection | t_bool | |||
| 494 | CurrentSpriteIndex | t_int | |||
| 495 | CurrentSpritePos | t_point | |||
| 496 | CurrentPosition | t_point | |||
| 497 | CalledTime | t_int | |||
| 499 | Size | t_float | |||
| 500 | Waiting | t_bool | |||
| 501 | WaitingTime | t_int | |||
| 542 | FrameCount | t_int | |||
| 577 | Preloaded | t_bool | |||
| 580 | Active | t_bool | |||
| 644 | FirstFrame | t_int | |||
| 645 | LastFrame | t_int | |||
| 691 | StartedByUser | t_bool |
CommentSetEntries 27
AnimationFrames 28
| Id | Name | Type | S | E | Description |
| 571 | Index | t_int | |||
| 572 | Sound | t_path | |||
| 573 | SoundVolume | t_int | |||
| 574 | SoundBalance | t_int | |||
| 575 | Action | t_link |
WaySystems 29
Scripts 30
InterfaceClasses 31
| Id | Name | Type | S | E | Description |
| 660 | Name | t_string |
ActionAreas 32
AreaActions 33
ScriptVariables 34
| Id | Name | Type | S | E | Description |
| 695 | ValueType | t_int | |||
| 694 | KeyType | t_int | |||
| 696 | Value | t_string | |||
| 697 | IsGlobalVar | t_bool | |||
| 698 | Items | t_links |
Models 35
Shaders 36
AudioBusses 37
| Id | Name | Type | S | E | Description |
| 830 | Links | t_links | |||
| 829 | Type | t_int | |||
| 831 | Settings | t_string | |||
| 836 | Values | t_links | |||
| 837 | Events | t_links | |||
| 850 | OutputBus | t_link | |||
| 881 | LinkedObjects | t_links |
Events 38
Plugins 39
BlockContainers 40
| Id | Name | Type | S | E | Description |
| 870 | Blocks | t_links |
Blocks 41
| Id | Name | Type | S | E | Description |
| 875 | TypeName | t_string | |||
| 874 | Config | t_string | |||
| 873 | Links | t_links | |||
| 876 | Position | t_point | |||
| 878 | Active | t_bool | |||
| 889 | Type | t_int |
Curves 42
Actionparts
| Id | Name | Link | AltLink | Int | AltInt | AltInt2 | String | Path | Description |
| -1 | Command | Link | AltLink | Int | AltInt | AltInt2 | String | Path | Descr |
| 5 | ELSE | else | |||||||
| 6 | ENDIF | endif | |||||||
| 10 | CHANGE_SCENE | object | character | 1 fade | direction | change to scene | |||
| 12 | CHANGE_CHARACTER | character | 1 fade | change to character | |||||
| 13 | START_DIALOG | dialog | start dialog | ||||||
| 14 | STOP_DIALOG | stop dialog | |||||||
| 16 | EXIT_ACTION | exit current action | |||||||
| 19 | SHOW_HIDE_ANIMATION | animation | 0 show, 1 hide | 1 reverse | 1 wait | show/hide animation | |||
| 22 | WAITON_ANIMATION | animation | wait animation | ||||||
| 23 | SHOW_TEXT | text | character | 0 normal, 1 background | show character text | ||||
| 24 | PLAY_SOUND | bus | volume | balance | wait if 1 | sound | play sound | ||
| 30 | MAKE_PAUSE | value | pause | 0 ms, 1 sec, 2 min | pause | ||||
| 31 | CHARACTER_GOTO | character | object | 1 wait | goto object | ||||
| 32 | WAITON_CHARACTER | character | wait until character stopped | ||||||
| 45 | SET_COMMAND | command | 0 set given command, 1 set standard command, 2 set next command | set command | |||||
| 46 | SHOW_SCENE | scene | 1 fade | show scene | |||||
| 47 | CHARACTER_GOTO_XY | character | x | y | 1 wait | goto position | |||
| 48 | SCROLL_SCENE | object | scroll to object | ||||||
| 49 | SCROLL_SCENE_XY | x | y | scroll to point (upper-left) | |||||
| 50 | SET_CHARACTER_TO_OBJECT | character or current character | object | direction or -1 = object direction | set character to object | ||||
| 51 | CHANGE_OUTFIT | outfit | 1 don't unload animations | change outfit | |||||
| 52 | CHANGE_COMMENTSET | comment set | character or current character | change comment set | |||||
| 53 | CHANGE_LANGUAGE | language | change to language | ||||||
| 54 | SHOW_CHARACTER | character | 1 fade | show scene of character | |||||
| 55 | QUIT_GAME | quit game | |||||||
| 56 | SHOW_HIDE_INTERFACE | interface class | 0 show, 1 hide, 2 toggle | show/hide interface class | |||||
| 58 | ALIGN_CHARACTER | character or current character | object | direction | align character (to object) | ||||
| 59 | SET_MUSIC | scene or current scene | volume | balance | fade time | music | set scene music / fade | ||
| 60 | SET_SCROLLCHARACTER | character | 0 center character, 1 don't | set scroll character | |||||
| 66 | PLAY_VIDEO | 0 auto pause and continue sounds, 1 pause, 2 continue, 3 stop | video | play video | |||||
| 69 | IF_VALUE | value | compare value | 0 ==, 1 !=, 2 <=, 3 <, 4 >=, 5 > | or value | if value is | |||
| 70 | SET_VALUE | value | set value | 0 =, 1 +=, 2 -=, 3 *=, 4 /= | or value | set value to | |||
| 71 | SHOW_TEXT_XY | text | font | x | y | 0 normal, 1 background | show speaker text | ||
| 72 | PLAY_LOOPED_SOUND | bus | volume | balance | sound | play sound and loop | |||
| 73 | STOP_SOUND | sound | stop sound | ||||||
| 77 | CHANGE_SOUND_SETTINGS | volume | balance | sound | change sound volume/balance | ||||
| 78 | GOTO | 0 relative, 1 absolute | offset | jump to action part | |||||
| 79 | IF_CHARACTER | character | if character is current character | ||||||
| 80 | REMOVE_ALL_ITEMS_FROM_CHARACTER | character or current character | remove all items from character | ||||||
| 81 | GIVE_ALL_ITEMS_TO_CHARACTER | character | character target | give all items to | |||||
| 82 | SET_CHARACTERSPEED | character | speed | set speed of current outfit | |||||
| 83 | SET_RANDOM_VALUE | value | min | max | set random value | ||||
| 84 | IF_CHARACTER_ON_SCENE | character | scene or current scene | if character is on scene | |||||
| 85 | FOLLOW_CHARACTER | character or current character | action | 0 character follows current character, 1 current character follows | distance | follow character | |||
| 86 | STOP_FOLLOW | character | stop following | ||||||
| 87 | STOP_CHARACTER | character | stop walking | ||||||
| 88 | CHANGE_WALKINGSOUND | character or current character | sound | change walking sound | |||||
| 89 | CHANGE_FONT | character or current character | font | change character font | |||||
| 90 | CHANGE_INTERFACE | interface | show all interfaces with interface class | ||||||
| 92 | IF_LANGUAGE | language | if language is current | ||||||
| 94 | SET_CURSOR | cursor | set cursor | ||||||
| 95 | IF_COMMAND | command | if command is current | ||||||
| 96 | CHARACTER_GOTO_XYP | character | x | y | 1 wait | goto position | |||
| 97 | CHARACTER_GOTO_P | character | object | 1 wait | goto object | ||||
| 98 | HIDE_CHARACTER | character or current character | 0 show, 1 hide | show/hide character | |||||
| 99 | SAVE_OBJECT | save object to VGameSavedObject | |||||||
| 100 | EXEC_SAVEDOBJECT | left click onto saved object | |||||||
| 103 | IF_CURRENT_OBJECT | 0 exists, 1 not exists, 2 scene object, 3 item, 4 character | if current object is | ||||||
| 105 | SET_ACTIVE_SPRITE | button | 0 inactive, 1 active | set active sprite | |||||
| 106 | CLEAR_SAVEDOBJECT | clear saved object | |||||||
| 107 | SKIP_CURRENT_TEXT | skip current text | |||||||
| 110 | SET_FADE_EFFECT | fade effect #transitions | delay | set fade effect | |||||
| 111 | FADE_OBJECT | object | value | visibility | time | fade object | |||
| 112 | FADE_INTERFACE | interface class | visibility | time | fade interface | ||||
| 114 | SET_LIGHTMAP | scene | fadetime | lightmap | set lightmap | ||||
| 115 | SET_BRIGHTNESS | scene | brightness | set scene brightness | |||||
| 116 | FADE_CHARACTER | character | value | visibility | time | fade character | |||
| 117 | SET_PICKUP_ITEM | item | 1 dragged | set pickup item | |||||
| 119 | WAITON_CHARACTER_GOTO | character | object | send to object and wait | |||||
| 121 | DELETE_SAVEGAME | 0 savegame, 1 autosave | autosave nr | delete savegame/autosave | |||||
| 123 | IF_SAVEGAME_EXISTS | 0 selected savegame, 1 below cursor, 2 any, 3 autosave | autosave nr | if savegame exists | |||||
| 124 | SET_CHARACTERANIM_INDEX | character or current character | index | set anim index | |||||
| 125 | WAITON_SOUND | sound | wait until sound finished | ||||||
| 126 | SET_HORIZONTAL_SCROLLABLE_AREA | scene or current scene | left | right | set horizontal scroll area | ||||
| 127 | SET_VERTICAL_SCROLLABLE_AREA | scene or current scene | top | bottom | set vertical scroll area | ||||
| 131 | SET_TEXT_OUTPUT | #text-output | set text output | ||||||
| 132 | SET_CHARACTER_TO_POSITION | character or current character | scene or current scene | x | y | direction | set character to position | ||
| 133 | CHANGE_WAYSYSTEM | waysystem | set waysystem | ||||||
| 134 | SET_FIRST_ANIMATION_FRAME | animation | first frame | set first animation frame | |||||
| 135 | SET_LAST_ANIMATION_FRAME | animation | last frame | set last animation frame | |||||
| 136 | SET_TEXT_SPEED | value | or int | set text speed | |||||
| 137 | CALL_SCRIPT | script | execute script link | ||||||
| 138 | EXECUTE_SCRIPT | script | execute script text | ||||||
| 139 | SET_CONDITION | condition | 0 true, 1 false, 2 toggle | set condition to | |||||
| 140 | IF_CONDITION | condition | 0 is true, 1 is false | if condition is | |||||
| 141 | SHOW_HIDE_CURSOR | 0 show, 1 hide | show/hide cursor | ||||||
| 142 | SHOW_HIDE_INTERFACES | 0 show, 1 hide | show/hide all interfaces | ||||||
| 143 | START_STOP_EARTHQUAKE | 0 start, 1 stop | force | speed | start/stop earthquake | ||||
| 144 | BEGIN_END_CUTSCENE | 0 begin, 1 end | begin/end cutscene | ||||||
| 145 | LOAD_SAVE_BOOKMARK | 0 load, 1 save | autosave nr | load/save autosave | |||||
| 146 | LOAD_SAVE_GAME | 0 load, 1 save | 1 save current action | 1 save current action | load/save game | ||||
| 147 | SET_VOLUME | 0 sound vol, 1 music vol, 2 speech vol, 3 movie vol, 4 global vol | 0 =, 1 +=, 2 -= | volume | set volume | ||||
| 148 | CALL_EXIT_ACTION | action | 0 call, 1 exit | call/exit action | |||||
| 149 | PRELOAD_UNLOAD_ANIMATION | animation | 0 preload, 1 unload | preload animation | |||||
| 150 | ADD_REMOVE_ITEM | item | character or current character | 0 add, 1 remove | 1 scroll to item | add/remove item | |||
| 151 | SCROLL_SAVEGAMES | 0 forward, 1 backwards | scroll savegames | ||||||
| 152 | SET_ANIMATION_POSITION | animation | x | y | 0 =, 1 +=, 2-= | set animation position | |||
| 153 | SHOW_HIDE_SNOOP_ANIMATIONS | 0 show, 1 hide | fade delay | show/hide snoop animations | |||||
| 154 | PRELOAD_UNLOAD_CHARACTER | character | 0 preload, 1 unload | preload whole character | |||||
| 155 | SHOW_OBJECT_TEXT | text | object | x | y | alignment #text-alignment | font | show object text | |
| 156 | HIDE_OBJECT_TEXT | object | hide object text | ||||||
| 157 | WAITON_CHARACTER_TEXT | character | wait until character stopped talking | ||||||
| 158 | MOVE_OBJECT | object | moveX | moveY | duration | move object relative | |||
| 159 | MOVE_OBJECT_TO | object | moveToX | moveToY | duration | move object to | |||
| 160 | IF_CHARACTER_IS_ALIGNED_TO | character or current character | alignment | rangeType | range | if character is aligned to | |||
| 161 | IF_CHARACTER_HAS_ITEM | character | item | if character has item | |||||
| 162 | FADE_TO_COLOR | time | visibility | color | fade to color | ||||
| 163 | IF_LUA | expression | if lua expression is true | ||||||
| 164 | WAITON_VALUE_CHANGED | value | compare value | or value | 0 changed, 1 ==, 2 !=, 3 <=, 4 <, 5 >=, 6 > | wait until value changed | |||
| 165 | WAITON_CONDITION_CHANGED | condition | 0 changed, 1 true, 2 false | wait until condition changed | |||||
| 166 | FADE_SOUND | volume | duration | sound | fade sound | ||||
| 167 | TWEEN_VALUE | value | value to | to | duration | tween value to | |||
| 168 | SET_OUTPUT_BUS | bus | character or current character | set output bus of character | |||||
| 169 | FADE_BUS | bus | 0 fade in, 1 fade out | duration | 0 linear, 1 square root, 2 pow6, 3 quadratic | fade bus |